Solana Stock-Paired · $TTWO SPL Token Whitepaper v1.0
Jason Duval token logo

Jason Duval$JASON

NetworkSolana
Launched12 Aug 2026
LaunchpadStonkFun
Quote Asset$TTWO
MarketRaydium CLMM
Document Date3 Nov 2026
Abstract

$JASON is a community token on Solana built around Jason Duval, the Miami drifter archetype at the centre of this generation's most anticipated video game launch. It is the first Jason Duval token launched as a stock-paired asset: it trades against $TTWO, the tokenised Take-Two Interactive equity, rather than against SOL. A 3% transfer tax on every buy and sell is converted into $TTWO and airdropped pro-rata to holders. The project ships a free browser game, Vice City Survival, playable with no wallet connection.

01 Concept

Every cultural moment of this size produces a token. Most of them are a ticker and a picture. $JASON is built to outlast the moment it was named for.

Jason Duval is the sun-bleached, cargo-panted, perpetually-in-over-his-head archetype of Miami crime fiction: the guy with cash in one hand and a worse idea in the other. He is instantly legible to tens of millions of people, and he arrives attached to the single largest entertainment launch in history, scheduled for 19 November 2026.

The community rallying point is not a promise of returns. It is a shared countdown. $JASON holders are watching the same clock, playing the same game, and holding an asset whose rewards are denominated in the stock of the company actually shipping that launch. The joke and the mechanism are the same thing, which is what gives the token something to do between candles.

Why holders show up

02 The Stock-Paired Model

$JASON launched on StonkFun, a Solana launchpad where each token selects a quote asset at deployment. That choice is permanent and determines the currency the market operates in. $JASON selected $TTWO, the tokenised equity of Take-Two Interactive.

In practice this means three things. The pair quotes in $TTWO rather than SOL, so the chart measures $JASON against the stock. The token's dollar value reflects both its exchange rate against $TTWO and $TTWO's own price movement. And holder rewards are paid in the quote asset, which is why holders accrue $TTWO.

Important. $TTWO on Solana is a tokenised equity instrument used as the pair's quote asset. Holding $JASON confers no share ownership, no dividends and no voting rights in Take-Two Interactive or any other company. $JASON is not affiliated with, endorsed by or sponsored by Take-Two Interactive, Rockstar Games or Grand Theft Auto.

03 Tokenomics

$JASON uses the standard StonkFun launch structure: a fixed supply minted at deployment, sold entirely through a bonding curve, with no presale and no creator allocation. The curve graduated to a Raydium CLMM pool.

Total Supply1,000,000,000
Circulating100%
PresaleNone
Team AllocationNone
ParameterValue
Token nameJason Duval
Symbol$JASON
NetworkSolana (SPL)
Total supply1,000,000,000
Circulating supply1,000,000,000 (100%)
Presale / private roundNone
Team or creator allocationNone
Vesting schedulesNone
Distribution methodOpen bonding curve, then Raydium CLMM
Tokens held in liquidity pool~119,176,288 (~11.9%)
Buy / sell transfer tax3% / 3%

Fully diluted valuation equals market capitalisation, since the entire supply is circulating and no tokens are vested, reserved or locked outside the liquidity pool. Pool composition is a snapshot taken 3 November 2026 and moves with trading; current figures are always live on the chart linked in section 08.

04 Taxes & Mechanics

$JASON carries a 3% transfer tax on buys and a 3% transfer tax on sells. The tax is not routed to a marketing wallet or a team treasury. It is converted into the pair's quote asset, $TTWO, and distributed pro-rata to holders.

MechanicDetail
Buy tax3%
Sell tax3%
Tax destinationHolder rewards
Reward asset$TTWO (pair quote asset)
DistributionPro-rata to holders, airdropped on-chain
Action requiredNone. No staking, claiming or locking
Marketing / team share of tax0%
StatusActive since launch

How it behaves

05 Liquidity & Security

Liquidity graduated from the StonkFun bonding curve into a Raydium CLMM pool. The liquidity position is held by the platform rather than transferred to the creator, and the pair is flagged as locked on public trackers.

LiquidityLocked
Automated AuditNo issues
Creator LP ControlNone
MarketRaydium
CheckStatus
Liquidity pool statusLocked, held by the launchpad, not withdrawable by the creator
Automated contract auditNo issues flagged on DEX Screener
Presale allocation that could be dumpedNone. No presale took place
Team or creator token allocationNone
Pair typeRaydium CLMM, $JASON / $TTWO

Every claim in this section is independently verifiable on-chain. Contract and pair addresses are listed in section 08 so reviewers and holders can confirm the above directly rather than relying on this document.

06 Product: Vice City Survival

A free browser game, shipped and live, requiring no wallet connection.

Vice City Survival is a first-person wave-survival shooter built in Three.js and playable instantly in any modern browser on desktop or mobile. The player holds the fiftieth floor of a Miami high-rise against escalating police assault. It is free, requires no download, no sign-up, no wallet and no token holdings to play.

What is in it

The game exists because a token whose only surface is a chart gives holders nothing to do. It is a retention and acquisition surface: free to try, instantly shareable, and reachable by people who have never used a wallet.

07 Roadmap

PHASE 1
Launch Complete
Deployed 12 August 2026 on StonkFun as a stock-paired launch quoted in $TTWO. No presale, no creator allocation. Graduated the bonding curve into a locked Raydium CLMM pool.
PHASE 2
Build something to do Complete
Shipped Vice City Survival, a free browser game with no wallet requirement, plus the project website, live countdown and community channels across X, Telegram and TikTok.
PHASE 3
Visibility and listings In progress
Aggregator and tracker listings including CoinGecko, expanded token profile data, and continued growth of the holder base through organic community and short-form content.
PHASE 4
The launch window 19 Nov 2026
The cultural event the token was built around. Coordinated community activity, game content and campaign activity through the launch window, when attention on the character is at its peak.
PHASE 5
Beyond the countdown Planned
Continued game development including new maps, game modes, weapons and enemy types, with the holder reward mechanic running continuously throughout. The objective is a community that survives the event rather than ending with it.